Friday, June 17, 2022

Dungeon! - Backgrounds

Below you will find the basic Background list for Dungeon! Each Background grants different attribute bonuses. Backgrounds are far easier to create than Ancestries or Classes, so it is highly encouraged that you try to create your own, using the examples below and the template provided.


Apprentice

  • HP: +1
  • AC: +0
  • AB: +0
  • Save: -0
  • Skills:
    • +1 Knowledge
    • +1 Languages
    • +1 Listen
    • +1 Search
  • Items:
    • Clothing (Robes, +1 Knowledge)
    • Staff (Versatile, Melee)
    • Dagger (Small, Melee, Thrown)
    • A blank leather notebook
    • An inkwell and a quill
    • 3d6 Silver and 10 Rations









Ascetic

  • HP: +3
  • AC: +0
  • AB: +0
  • Save: -0
  • Skills:
    • +1 Agility
    • +1 Languages
    • +1 Strength
  • Items:
    • Clothing (Gi, +1 Agility)
    • Staff (Versatile, Melee)
    • 10 Rations



















Devotee

  • HP: +3
  • AC: +0
  • AB: +0
  • Save: -0
  • Skills:
    • +1 Charisma
    • +1 Languages
    • +1 Medicine
  • Items:
    • Clothing (Vestments, +1 Charisma)
    • Mace (Medium, Melee)
    • Shield (+2 AC)
    • A vial of holy water
    • 10 torches
    • 3d6 Silver and 10 Rations
















Drifter

  • HP: +3
  • AC: +0
  • AB: +0
  • Save: -1
  • Skills:
    • +1 Medicine
    • +1 Survival
  • Items:
    • Medium Armor (+2 AC)
    • Longbow (Large, Ranged)
    • 20 Ammo (Arrows)
    • Hand Axe (Medium, Thrown)
    • 50 feet of rope
    • 3d6 Silver and 10 Rations


















Soldier

  • HP: +5
  • AC: +0
  • AB: +1
  • Save: -0
  • Skills:
    • +1 Strength
  • Items:
    • Heavy Armor (+3 AC)
    • Spear (Versatile, Melee, Thrown)
    • Shield (+2 AC)
    • A bottle of mead
    • 10 torches
    • 3d6 Silver and 10 Rations











Thief

  • HP: +1
  • AC: +0
  • AB: +0
  • Save: -1
  • Skills:
    • +1 Charisma
    • +1 Stealth
    • +1 Thievery
  • Items:
    • Light Armor (+1 AC)
    • Dagger (Small, Melee, Thrown)
    • Dagger (Small, Melee, Thrown)
    • A lockpick
    • 50 feet of rope
    • 3d6 Silver and 10 Rations












Template

  • HP: +3
  • AC: +0
  • AB: +0
  • Save: -0
  • Skills:
    • +1 Skill Pip to up to 3 Skills
      • Up to 2 Skill Pips can be traded for other bonuses. 1 Skill Pip converts to either +2 HP, +1 AC, +1 AB, or -1 Save. You may not convert more than 2 Skill Pips, nor can you do the same conversion twice. This conversion can also be done in reverse, as seen with the Apprentice losing 2 HP for another Skill Pip.
  • Items:
    • Up to 5 Items
    • 3d6 Silver and 10 Rations

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