Dungeon! - An Open-Source OSR System

Showing posts with label OSR. Show all posts
Showing posts with label OSR. Show all posts
Saturday, July 9, 2022

[MECHANICS] Dungeon! - Traps

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Traps and the OSR Before I talk about how Traps are intended to be used in Dungeon!, I should first touch on the overall purpose of Traps in...
Thursday, June 30, 2022

[MECHANICS] Dungeon! - Dungeoncrawling

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Dungeoncrawling This post is kind of "the name of the game" so to speak. If you want procedural rules to adventure through dungeon...

[MECHANICS] Dungeon! - Wilderness Travel, Hex Crawls, and Point Crawls

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Wilderness Travel in Dungeon! To simulate travel, Dungeon! highly suggests that you use a hex crawl, or at least a point crawl. There is a c...
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